Hosting good conversations: House Rules!
Read the ISPG policy for user behaviour in a MOO at http://ispg.csu.edu.au/subjects/cscw/moo/moo-policy.doc and compare it with the Community Guidelines at http://digg.com/guidelines.
Why do collaborative social software systems with synchronous and asynchronous communications need to develop a set of “rules of engagement“?
An online community is no different to other communities and environments within our society. Each of these mayhave slightly different rules, as their needs may differ, but rules none the less. Rules exist for a reason and online collaborative social software systems also need them, to ensure that contributions and interactions are fair to all users.
Users of collaborative social software systems need to feel safe using the particular site/software. They need to feel trust in the other community users and this will influence their participation within a community. Obviously if a user is abused or harassed by another user in the community, or a piece of writing or submission is plagiarised that trust is broken, conflict occurs and most likely the wronged user will stop contributing to the community.
Consideration must be given to the type of technology being utilised in online conversation within these communities. Synchronous conversation occurring in online chat or instant messaging systems differs from asynchronous conversation occurring perhaps through email or postings on a discussion board. Read the rest of this entry »